Skip to content

Closed Testing Release Notes

A different kind of lock screen for kids. Not built to engage. Built to stay calm.


What’s new

  • Calm lock experience
    • When a child tries to unlock the phone, CalmScreen Lock stays on
    • The device does not open unless a parent allows it
  • Simple, low-stimulation interactions
    • Gentle visual activities instead of apps, videos, or notifications
    • Two types of interactions: microgames and writing.
    • Schedule:
      • 8 AM to 8 PM (day):
        • Divided into 3-hour blocks.
        • Only one microgame is encountered by the child in a 3-hour block.
        • Microgames cycle once every 3-hour block, such that new microgames appear for every 3 hours.
      • 8 PM to 8 AM (night):
        • Only writing sessions appear, no microgames.
    • No autoplay, no rewards, no progression
  • Designed to end use
    • Interaction fades out naturally
    • Screen turns off if inactive (~30 seconds)
  • Parent-only exit
    • Secure authentication required to unlock
    • Unlock possible only after unpinning the app according to the device requirements.
  • Parent insights and guidance (basic, more insights coming soon)
    • Screen time (today)
    • Number of unlock attempts
    • Notifications with parenting tips, once a day
  • Non-intrusive ads (test phase)
    • Shown only after parent authentication
    • Never shown to children during use

What we’re testing

  • Whether the phone becomes less stimulating over time
  • Whether children disengage naturally
  • Parent experience: control, ease, and trust
  • Stability across devices (pinned mode, edge cases)

Known limitations

  • Limited interaction set (more coming)
  • Ads and timing still being optimized

Note

This is an early closed testing build focused on core behaviour and design philosophy, not final features.